Showing posts with label Savage Worlds. Show all posts
Showing posts with label Savage Worlds. Show all posts

Monday, June 16, 2014

Funerals, Life, and Games

So yeah I've been meaning to post something on here but life always intervenes.

My Grandfather passed away on Wednesday June 11th at 5 A.M. he was 86. His funeral was Saturday and it went as well as a funeral can be expected. His obituary is here (mostly putting it here for myself I suppose) Willie A. (Bill) Fowler.

Father's day was good but depressing as can be expected considering we had a Funeral the day before it. My wife made me catfish and hush-puppies for Father's Day dinner, which is awesome (I rarely get to eat it at home as I'm the only one in the house that will eat it). Mostly I sat around Sunday and actually played Bioshock Infinite. I started it Saturday night after the funeral and spending time with family and I finished it Sunday night. I loved the game to be honest, the story was wonderful and the ending was great!

My oldest daughter is still playing softball and is super excited now as she finally hit the ball!

My Evil D&D campaign I'm running for the In-Laws is going well so far, they've gotten to level 20 now and are in the process of initiating a war. I'm hoping I can handle what I've setup and been working towards for them, but we shall see.

I'm planning on posting more sometime soon to do with my Silver Divinity RPG project. We went to A-Kon and although I had a digital copy of the Savage Worlds book, I found a physical copy there that I bought. I prefer to have a physical book to look at when doing things.

Well I suppose that is enough updates for the moment, if you actually read through any of this then Thank You! And if you didn't then Thank You anyway!

Tuesday, October 22, 2013

Silver Divinity Savage Worlds

Well I didn't get any responses, but it's all good. I've talked about it with a couple of people and thought about it quite a bit and I have officially decided to convert my Silver Divinity game over to the Savage Worlds rule system.

It is going to take some work, and honestly I would love some help from the people around me, but the ones who could help don't want to and the ones who would want to don't have an understanding of what I'm working on yet. But hey maybe eventually.

In the meantime if you have the time or the interest you could check out Chronicle City, they apparently print games and try to assist indie games to get published when they can.

Thursday, October 17, 2013

Silver Divinity Update and Changes!

I know I haven't really posted anything new for my Silver Divinity game, but there are reasons for that.
I have been working on it and I actually have enough written up to play the game for awhile, I just haven't been sure on what to post on here exactly. I was contemplating asking people to help me test it, but I wasn't sure if anyone would want to take the time.

At the moment the game is using the rule set from the Victoriana 2nd edition (Heresy Engine). After looking more at it and also from the fact that it is not open content I am pretty much sold on the idea of reworking the game to fit a different system.

I have been looking at and researching various open content systems (D6, Fudge/Fate, D20, OSRIC, etc...) and I think I like the feel and setup of Savage Worlds.

I'm not sure if I'll get any responses or not, but hey why not ask anyway. Does anyone have any opinions about the Savage Worlds system? Or any other systems at that?

I might put up a zip file somewhere with what I've already gotten worked up for Silver Divinity, if anyone would be interested in seeing it , although I'm not sure on that part yet.