Wednesday, January 23, 2013

Felidae (Feline)

The Felidae is a humanoid race that have the same physical characteristics as a cat. Their fur can vary in color and length to a great degree. Height wise they are generally shorter than humans, but only by a little. Depending on their line of work, some Felidae have been known to have their tails removed.

Felidae tend to be quiet, although some become more outspoken depending on their environment. They are generally very social, although they tend to quietly observe anyone that is talking to or around them as if trying to analyze them. Most Felidae are more agile than the typical human, although their bodies tend to be physically weaker when it comes to tolerating pain or poisons.

Felidae originated on the same planet as the Canine, and Avian races. In the past there was animosity between these three races, in the current times that has all but vanished, although certain small groups still hang onto old hates. As with the other races there is no centralized government over all Felidae, there are varying governing bodies spread throughout the galaxy. The largest governing body is based on a planet called Aurum. They share this planet with a multitude of other races, and have actually turned the capital city into a major tourist attraction. In the background of the Aurum’s government, there is the largest espionage center in the galaxy. They are not inherently evil or bad intentioned, but they are generally willing to take any job as long as the money is right and the end results won’t harm themselves.

Felidae ships tend to be smaller than most other races ships, besides the dwarves, but they also tend to be the faster and more maneuverable ships in the galaxy.





Alex Grey                            Felidae (Feline)                 HP: 6HP                Initiative: 8

Strength: 1
Dexterity: 4
Constitution: 0
Intelligence: 3
Wisdom: 1
Charisma: 1

Base movement speed:  50ft.                    Sneak: 25ft.                        Run: 100ft.

General Skills (max rank 4 at level 1):
Athletics (STR/DEX): 4 ranks
Bluff (CHA): 2 ranks
Conceal (DEX): 4 ranks
Dodge (DEX): 4 ranks
Hide & Sneak (DEX): 8 ranks
Perception (Search, Spot & Listen) (INT/WIS): 4 ranks
Bladed Weapon (STR/DEX): 4 ranks
Ranged Energy Weapons (DEX): 4 ranks

Specialty Skills (max rank 4 at level 1):
Computer (INT): 4 ranks
Forgery (INT): 4 ranks
Pick Pockets (DEX): 4 ranks

Talents (max of 4 at level 1):
Dexterous (racial): Can reduce the black dice penalty of DEX based checks by 1.
Backstab: You can sneak attack with DEX based weapons; you get to add your DEX twice to the attack when you launch a sneak attack.
Expert (Hide & Sneak): can up to rank 8 at level 1, and up to 12 afterwards.
Stealthy: add +2d to your Hide & Sneak skill.

Complications (First 3 give you more character points to spend: 5 for first, 3 for second, 1 for third):
Narcissist (racial): You are obsessed with your good looks (or perceived good looks), and must get at least 1 success on a Wisdom roll to resist flattery of any kind.
Kleptomania: anytime you are near something small enough to steal easily you must get at least once success on a WIS check to avoid stealing it.

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