Crystalline Being (Humanoid Form)
HP: 30 Initiative: 4 AC: 5
STR: 3
DEX: 1
CON: 5
INT: 3
WIS: 0
CHA: -2
Base Movement: 30 ft. Run: 60 ft. Sneak: 15 ft.
Skills:
Athletics (STR/DEX): 6 ranks
Dodge (DEX): 4 ranks
Hand to Hand (STR): 10 ranks
Perception (INT/WIS): 4 ranks
Weapons (all melee) (STR/DEX): 9 ranks
Weapons (all ranged) (DEX): 6 ranks
Computers (INT): 6 ranks
Disarm Mechanical Device (DEX/INT): 4 ranks
Pilot (all ships): 6 ranks
Abilities:
Ageless: Crystalline beings never age and you are not affected by diseases of any kind.
Immunities: Crystalline beings are immune to sleep affects, paralysis affect (not including grappling), poisoning, mind controlling affects, and vacuums. They are also immune to most magical affects, the only type of magic that can harm them are spells that manipulate other objects to cause damage (telekinesis for example). The only spell affect that will harm them with energy alone are sound based damaging spells, which cause 50% more damage to them.
Unstoppable: Crystalline beings are not debilitated by pain, shock, bleeding, or other affects, although their bodies can still be destroyed with enough damage.
Shape-Shift: Crystalline beings can shape-shift into different forms; they still appear to be made of crystal no matter their shape. This particular one can look Humanoid or Canine/Feline (either a large cat or dog in shape, hard to distinguish which it actually it).
Complications:
Bane: Focused sound attacks do 50% more damage.
Speech: Crystalline Beings do not have vocal cords or anything capable of mimicking flesh and bones creatures’ ability to speak. They can communicate easily enough amongst themselves, but to flesh and bone creatures their speech sounds like nails on a chalkboard.
Combat Abilities:
Slam: With their bodies being made entirely of crystal, any part can be used as a weapon. Depending on what is used the attack can be considered either bludgeoning or piercing/slashing.
Attack: 12d Damage: 9d
Crystalline Being (Canine/Feline Form)
Most things stay the same, the changes are the main things listed.
Initiative: 7
STR: 1
DEX: 4
CON: 5
INT: 3
WIS: 0
CHA: -2
Base Movement: 60 ft. Run: 120 ft. Sneak: 30 ft.
Skills:
Athletics (STR/DEX): 9 ranks
Dodge (DEX): 9 ranks
Hand to Hand (STR): 10 ranks
Perception (INT/WIS): 6 ranks
Weapons (all melee) (STR/DEX): 6 ranks
Weapons (all ranged) (DEX): 4 ranks
Computers (INT): 4 ranks
Disarm Mechanical Device (DEX/INT): 4 ranks
Pilot (all ships): 4 ranks
Track (WIS): 6
Combat Abilities:
Slam: With their bodies being made entirely of crystal, any part can be used as a weapon. Depending on what is used the attack can be considered either bludgeoning or piercing/slashing. In this form they can use a bite attack which deals piercing damage, which also lets them attempt to grapple automatically.
Attack: 9d Damage: 9d
Description:
Crystalline beings are not a natural part of the Silver Divinity galaxy; although their introduction into the galaxy was not their decision. Their home galaxy has almost been completely assimilated into the Silver Divinity galaxy, resulting in the death of the flesh and bone creatures of the universe. The Crystalline beings only survived because of their immunities to the harsh environment the assimilation created.
Crystalline beings do not have the ability to manipulate magical energies, and are immune to the majority of magical affects. They do however have an affinity for technology, which shows partially in their physical appearance.
Physically their size and shape can vary just as much as most races. They look to be made entirely of varies types of crystal, although their colors vary as if made of other types of gems. Although they cannot wear armor in the sense that other beings do, they can attach pieces of armor or other varies metals to their bodies to create a mismatched, but effective suite of armor. They can attach weapons, either ranged or melee weapons, to their bodies; ranged weapons although attached cannot be fired while attached; melee weapons, although still usable, are mostly incorporated into their slam attacks possibly adding a little extra damage to the attack.
Most other races think they are brainless creatures whose only instinct is survival. This prejudice is incorrect, as the Crystalline beings are intelligent in their own right; but their way of thinking is very different from the rest of the galaxy.
The have two main colonies in the Silver Divinity galaxy now, which were inadvertently built on already occupied planets.
One planet is inhabited by fey, they had just discovered galactic space travel but with the arrival of the crystalline beings they have been cut off from the other races, although there is a truce between them.
The second planet is not inhabited by other races. There was an assortment of other races but the amount of crystalline being arriving either killed or drove them out.
And you went with a true D&D character - awesome!
ReplyDeleteI like it! And I am sure I won't be the first to think "Star Trek TNG" when they read the title.
ReplyDeleteThanks so much for participating in my bloghop!
Funny I never got into Star Trek, although my wife did.
DeleteYou welcome, it was a lot of fun, now to sit down and look through the others.
Fascinating monster! Thanks for sharing.
ReplyDeleteAnd yet another new monster for me to learn about. Love the name -- Crystalline!
ReplyDeleteThanks for the introduction!
What an interesting creature.
ReplyDeleteI was thinking Star Trek too, but that just goes to show how little some of the more unusual ideas get used. This certainly stands out, and you've clearly put a fair bit of work in. The setting sounds interesting too, the kind of crossover that's also relatively rare.
ReplyDeleteI tried to put a lot of work into this one. I wanted something good for today. And it was something I really liked.
DeleteKewl Buddy I dig it!
ReplyDeleteERIC!
Blast it, now I'm going to have to look for my old Crystar toys. Memories...
ReplyDelete